Behind the Scenes: The Making of the Zomberry Special Event
Ever wonder how games like Poptropica are made?
There's a lot that goes into the game development process. There's an art team that comes up with the concept, creates storyboards, and all the art and animations you see in the game. Then there's a development team that codes the game bringing the whole experience to life. And there are game testers (yes, that's a real job!) who make sure that everything works as expected.
Here's some of the stuff from Zomberry to give you a better idea of the creative process behind making a special event in Poptropica.
Things start with concepts and storyboards. These are generally pretty rough sketches, just like you see for movies!
The artists then move into a more formal layout and sketch. Here's where the layout and art style will start to more closely match what will go into the game.
And then the final art!
The art and paths for gameplay in the game are a lot of work too and follow the same process. Not only does the concept have to turn into final art, but the artists also help the developers understand how players should move through the game and how certain elements will work.
Once the art is done things move into the animation and coding process! Coding requires a lot of attention to detail. All the file names have to match exactly and a wrong ";" somewhere can make things go a little bananas.
And let's not forget the sound! The zombie sounds for Zomberry were recorded in one of the Pop Creators rooms with blankets to help dampen any exterior sound and reverberation!
That's a wrap!